Programme

In the programme, you'll find all designers participating in DDW. Search by subject, day, location or discipline. Save projects via the DDW app.

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Workshop: Invisible Debris
B

Workshop: Invisible Debris

Explore physical manifestations of our digital waste.

Soil Recipe
A1
18–26 October

Soil Recipe

From Waste to Living Soil : Living as Mother Nature

Next, Now, Then
B7
18–26 October

Next, Now, Then

Time as a thread linking past, present and future

Flip World – City Wonders
E15
18–26 October

Flip World – City Wonders

Reimagining Cultural Identity Through AI & Tangible Play

HOW&WOW
D1
18–26 October

HOW&WOW

Crafts Council Nederland is the platform for creative craft.

Design van moleculen - anders bekeken
B
18–26 October

Design van moleculen - anders bekeken

VNCI

Het Instituut voor het Zandkorrel Hoogtebeleid
E4
18–26 October

Het Instituut voor het Zandkorrel Hoogtebeleid

An absurd yet hopeful institute that raises the Netherlands by collecting and spreading grains of sand.

Umbra Pavilion
B4
18–26 October

Umbra Pavilion

Where solar energy becomes tangible

Shadow Labyrinth 2.0
C2
18–26 October

Shadow Labyrinth 2.0

Dressing the Characters of An Imaginary World

Breath of Hope
E13
18–26 October

Breath of Hope

Ballad of Import-Export: Harvesting Gas and Grapes
B2
18–26 October

Ballad of Import-Export: Harvesting Gas and Grapes

Import–Export: A gas-pipe sculpture, inspired by Moldovan centralized pipeline network, and a grape harvesting tool, that performs fortune-telling.

From Alaska to Eindhoven: A Voyage in Frozen Forms
E14
18–26 October

From Alaska to Eindhoven: A Voyage in Frozen Forms

The six-month exhibition at the Anchorage Museum explores the morphology of Alaska’s winter landscape, using cardboard to explore structure and form.

POLARIS - Spelen met polarisatie
B8
18–26 October

POLARIS - Spelen met polarisatie

For a healthy democracy, you need some friction!

Enza
H
18–26 October

Enza

A woven ceramic stool

Islands of Now
E11
18–26 October

Islands of Now

“The Power of Together” means learning in community: students, coaches and community partners co-create across disciplines for real-world impact

LinumTube – Framing Circularity
E14
18–26 October

LinumTube – Framing Circularity

Convertible furniture made from renewable flax and infinitely recyclable steel tubes.

Awakening Hammer-Ritual of Qi
C1
18–26 October

Awakening Hammer-Ritual of Qi

A culturally-inspired wellness game prototype for rethinking sedentary breaks through play, breath, and movement.

Designs for the Material Future
B2
18–26 October

Designs for the Material Future

Engaging creativity and experimentation across generations and disciplines towards bio-based and circular material solutions

Orivane
B2
18–26 October

Orivane

Orivane is a bionic soft wearable tongue device designed to assist individuals with dysphagia caused by tongue muscle weakness.

Phanthera_The Dream Guardian
C1
18–26 October

Phanthera_The Dream Guardian

An Adaptive VR Exergame for Posture-Aware Recovery During Work Breaks

Avans District 2035
B2
18–26 October

Avans District 2035

Iranian Mirroring: Your Ally in Circular Interiors
E17
18–26 October

Iranian Mirroring: Your Ally in Circular Interiors

Iranian mirror craftsmanship debuts as an accessible, scalable, upcycled, and collaboration-driven craft.

New Textile Ecosystems
B2
18–26 October

New Textile Ecosystems

Threads of Change: Pushing Boundaries in Sustainable Textiles

Kanta To The World
B2
18–26 October

Kanta To The World

What if the future of fashion innovation lies not in Global North Institutions, but in the informal communities of the Global South?

Layers of Living: Renée Gailhoustet's Housing
F4
18–26 October

Layers of Living: Renée Gailhoustet's Housing