At BMD, we emphasize design with awareness of human and more-than-human interactions. Our more-than-human card deck bridges theory and practice, enabling exploration of these relationships. Join our DDW workshop to engage with experts across fields and use the card deck to map project actors.
Embracing More-Than-Human Perspectives in a Transforming World
As a design agency, we witness how emerging technologies are reshaping everyday life on a social, economical and political level. Together with global challenges such as the climate crisis, it makes us question and reevaluate the “human-centric” design paradigm we are used to. The more-than-human discourse aims to challenge this and offers a way to deal with the complexity, agency and relationally that modern transformations and challenges characterises.
Yet, the more-than-human discourse often stays within the boundaries of academia and artistic practices. At BMD, we believe there is a strong need for designers to consider how humans cohabit with other non-human entities, especially those that might be less obvious when defining a design space. To bridge the gap between academia and the arts to more practical and commercial application fields, we created the more-than-human card deck.
A Workshop on More-Than-Human Design
The card deck can be used as a game to explore different human and more-than-human entities and their relationships in a playful manner, while linking them to more-than-human design theory. The card game can be used in a project, to explore the web of actors in a project.
During the DDW workshop, we invite people from different expertise areas, research, engineering, design practice and artists to come together and explore different ways to include more-than-human thought processes into their practice. Central to this workshop will be the more-than-human card deck. The workshop will take place in our office, where we have space to get into different groups, we present a project brief and let people explore the actors and their relationships through playing the card game.
We hope to trigger conversation about the experiences of experts from different fields, academia, design agencies and artists, to explore ways of cross pollination.