Skip to main content
17-25 October 2026

Unwhorl

A ball room for snails, waiting for a bowheaded whale.

Hosted by Mari Bastashevski

Log in to save this programme item to a favourite list.

Login
This project is part of
4TU. Design United Expo Design Bridges
→

Entrance fee

DDW ticket required

Accessibility

Tactile
Free wifi available
Toilets available
Fully wheelchair accessible
Wheelchair friendly toilet available

Opening hours

11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
11:00
-
18:00
Snails Playing with the Unwhorl Interface, 2022
Snails Playing with the Unwhorl Interface, 2022
mari bastashevski
Unwhorl is an artwork and a digital infrastructure designed for playing, drawing, composing, and thinking with gastropods. It turns any touchscreen device into a real-time interactive plane for interaction with, and by, garden snails.

Can gastropod gestures inlfluence and redirect the attention economy?

Snails make music and sketches collaboratively with other snails, or humans, across time and space, signals broadcast in real time online. Unwhorl is an experiment in platform ethology.

Making The World and Time Traveling with Snails

Unwhorl aspires to be both a purely speculative gesture towards the future of fauna-facing tech, and a hardware for a specific mode of cultural production. With Unwhorl we aim to consider how existing interspecies technologies may be freed from the singular purpose of the translation of animal subjectivity to humans, instead seeking for a more encompassing exploration of the intuitive connections all species share through the act of creating experimental fictions.

Fictioning, we posit, creates enduring bonds between individuals, spaces, and temporalities. Humans have fictioned into existence entire worlds, yet it is still difficult for us to presume that other species, too, rely on fiction to make sense of their experiences and to form cultural communities. Interspecies bonds, we speculate, may depend on shared fictions.

Interfacing Uncertainty

Unwhorl is an interface built on Java script that turns any touchscreen device into a real-time interactive plane for interaction with, and by, garden snails. It works by converting the input from snail gestures into sketches and sounds and by returning vibrational outputs. Snails that climb onto an Unwhorl can make music, and sketches, collaboratively with other snails, or humans, across time and space. Corresponding to the gestures of the snail, the app creates and records durational artworks: e.g., dot line drawings, dot-line drawing films, and music both in live and recorded formats. The signals, broadcasted in real time online, allows anyone anywhere in the world a peak into the snails’ process. The works, considered concluded once the snails leaves the Ipad, can be made legible and interpretable through the act of sustained attention as well as the attention to recurrent patterns (and anomalies).

Ready to visit?

Come to Dutch Design Week and make this project part of your visit.

Buy tickets
Snails Playing with the Unwhorl Interface, 2022
Snails Playing with the Unwhorl Interface, 2022
mari bastashevski
Snails Playing with the Unwhorl Interface, 2022
Snails Playing with the Unwhorl Interface, 2022
mari bastashevski

About Mari Bastashevski

Dr. Mari Bastashevski is an artist, researcher and lecturer living in Rotterdam. Her work centers on the future of cultural imaginaries beyond the binary of techno-optimism and collapsism. She is a founder of warthog.nl - art, research, technologies, and humanities opportunity generator.

Colofon

Author Mari Bastashevski
Co-Author, Programmer Sam Lavigne