In the programme, you'll find all designers participating in DDW. Search by subject, day, location or discipline. Save projects via the DDW app.
Studio Jonathan Radetz
Convertible furniture made from renewable flax and infinitely recyclable steel tubes.
Erez Levanon & Yotam Sion
Research into the link between attention, data decay, and the sustainability of digital media.
Stichting ENCOUNTER
CLICKNL
Short and powerful sessions by CLICKNL. Explore where value-driven design and academic research meet, with urgent topics and inspiring speakers.
Studio Pauline van Dongen en Tentech
Where solar energy becomes tangible
Het Beun Collectief
Small exhibition, hosted by design students.
Secrid
Innovative designs pave the way from Industrial Revolution to Evolution.
Design United
Let’s not be paralyzed by ecological crises and threats to democracy, but ACT with optimism.
Jeroen van der Wielen | Teun Zwets | Jeroen Heeman
A exhibition where design, art and photography work together
The Trash Club, C. Salvatori, E. Levrino, A. Yang
A 4-day festival of films, performances, and programming.
Anneloes de Koff & Nanne Wytze Brouwer
Designing shelters with privacy and dignity
Next Nature Museum
Reclaim your digital wellness.
Micha van der Molen
An absurd yet hopeful institute that raises the Netherlands by collecting and spreading grains of sand.
MindLabs
Exploring the boundaries between human and virtual connection
SENSOVERSE
Phygital Seasoning redefines taste as a designed experience of perception, not ingredients.
a space to play, fail and tinker with machines
Hongyan Lin, Danyi Shen
Orivane is a bionic soft wearable tongue device designed to assist individuals with dysphagia caused by tongue muscle weakness.
Klokgebouw
A selection of works will be shown at the entrance of Klokgebouw ‘Creating our living environment’ & ‘Achieving our equal society’
Isabelle Boiten
‘Op de 4e verdieping’ (On the 4th floor) is a book + installation by Isabelle Boiten about temporarily living together in a student house in Utrecht.
Medialab SETUP
Why we haven't succeeded in letting go of Big Tech (yet).
Ingeborg Bloem
A satirical series of beautiful useless objects that solve no problems—but raise all the right questions. It questions consumerism.
Ål Nik (Alexandra Nikolova)
A conversational board game about memory, experience, and the futures we shape together.
kolk+
Storytelling-Design
“More than objects: stories that shape design.”
Waag Futurelab
Social media; we once thought they would bring us closer, but they have only pushed us further apart. How can we truly reconnect online?
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